Date of Birth: 12 May 1994
Citizenship: Italian, Canadian
Current Address: Bologna 40128 BO, Italy
Residence Address: Cassino 03043 FR, Italy
Phone: +39 3492467393
eMail: marco.pontone@gmail.com
Website: marcopontone.it | khor.dev
www.khor.store E-Commerce owner, mechanical keyboard enthusiast, former Unreal Engine Game and AI racing simulation developer
Organized and managed the first Italian Mechanical Keyboards community Meetup since 2018. Held in Turin, hosted by a community member, sponsored by Khor.
A resource for every mechanical keyboard enthusiast and newcomer to learn and gather informations. This website is both a professional landing page and the resource for mechanical keyboard technical informations.
Organized and managed the very first worldwide Hackathon from NASA at the University of Pisa with the help of the Information Engineering department
For IT Network University Project i have developed a CLI based Tripadvisor-like application that simulates the review-based list of hotels for each Italian city. This application is structured in Client-Server model where the client can login, send reviews and request a list of best hotels for a certain city based review results.
For the Operating System UNIPI Exam Project i have developed an application that makes use of Client-Server Socket communication, Multiprocess and Multithreading for data analysis. The application Clients read files from a folder and send data analysis request to a server.
Escalation it's an online game developed for the Web Development University Exam, text based where users can create their own character and fight each-other, duels are calculated statistically with algorithms based on the user's stats. The project is built with basic HTML5+CSS3 with Javascript function and AJAX implementations, MySQL database and PHP3 integrations.
For the Advanced Programming Exam of UNIPI Computer Engineer degree i have developed a Management Software that simulates an administration tool for Esacalation project made in the prior Exam. This project shares the same database as Escalation and uses the data to plot statistics on players, users and gameplay.
Organized and managed the worldwide remote Hackathon from NASA representing University of Pisa with the help of the Information Engineering department. This special event was organized to boost community driven ideas on the COVID social, scientific, biological and natural aspects
I worked in a team as Unreal Engine Game Developer for a 48 hour hackathon. I used mainly the game engine with Blueprint and C++ Programming
I worked in the 48 hour hackathon as a Game Engine Developer as part of a team with other developers and artists. I mainly worked on Unreal Engine using Blueprint and C++ programming